Enemies

Bosses
Note: All boss auras make it so that enemies restore their health, attack, and armor after a squad death. This does not bring defeated enemies back. Aura's stop upon defeating the boss. The * After a name denotes that boss is an Archdemon. They are only killed once and after being killed a shadow is left behind where they used to be for subsequent runs. The floor aura on their floor will always be in effect even after they are killed regardless of whether or not a shadow is present. Although after an Archdemon is killed for the first time enemies will not restore their stats upon party death even with a shadow present.

Special
Special enemies don't fit into a normal opponent, either requiring a special tactic or trick to defeat.

Some of these opponents have some protection against some cheese tactics, such as increased attack power based on the armor+heal power of the party.