Cave
|
Name
|
Stats
|
Abilities
|
Aura
|
Reward
|
5
|
Pit Lord
|
Attack 31
Armor 6
Health 666
Initiative 30
|
|
Pit Lord Aura: As long as Pit Lord is alive every enemy gets +16% to attack each turn.
|
Unlocks 3 Perks
Dark Mana: 10
|
10
|
Cerberus
|
Attack 66
Armor 13
Health 1366
Initiative 1
|
|
Cerberus Roar: As long as Cerberus is alive every enemy gets -10 to initiative.
|
Unlocks 3 Perks
Dark Mana: 35
|
15
|
Hell Knight
|
Attack 96
Armor 0
Health 2066
Initiative 29
|
- Blunting 6%
- Regeneration 6%
- Pierce Protection 100%
- Pierce armor 66%
|
Hell Domination: Hell Knight casts powerful demonic aura around, so each demon is healed by 16% each turn.
|
Unlocks Mana Perk
Dark Mana: 75
|
20
|
Pit Lord
|
Attack 166
Armor 113
Health 9966
Initiative 30
|
|
X
|
Unlocks Discipline Perk
Dark Mana: 125
|
25
|
Cerberus
|
Attack 996
Armor 666
Health:13.7K Initiative 1
|
|
X
|
Unlocks Storages Perk
Dark Mana: 180
|
30
|
Hell Knight
|
Attack 666
Armor 0
Health 20.7K
Initiative 29
|
- Blunting 6%
- Regeneration 16%
- Pierce Protection 100%
- Pierce armor 66%
|
X
|
Unlocks Loot Perk
Dark Mana: 250
|
35
|
Pit Lord
|
Attack 6666
Armor 6666
Health 667K
Initiative 30
|
- Supreme
- Berserk 66%
- Double Attack 66%
|
X
|
Unlocks Housing Perk
Dark Mana: 340
|
40
|
Cerberus
|
Attack 6666
Armor 6666
Health 6.67M
Initiative 1
|
|
X
|
Unlocks Equipment Perk
Dark Mana: 440
|
45
|
Hell Knight
|
Attack 9006
Armor 0
Health 16.7M
Initiative 29
|
- Supreme
- Blunting 6%
- Regeneration 6%
- Pierce Protection 100%
- Pierce armor 66%
|
X
|
Unlocks Spells Perk
Dark Mana: 550
|
50
|
Demon Overlord
|
Attack 66.7K
Armor 0
Health 1B
Initiative 29
|
- Attack Any
- Pierce Protection 66%
- Supreme
- Reinforcement
|
X
|
Dark Mana: 690
|
66
|
Beast
|
Attack 0
Armor 0
Health 6T
Initiative 113
|
- Awakening: Every time this unit is attacked increases attack by 66%, increases a chance of Double Attack by 6%, when it reaches 100% gives a Pierce Protection ability and increases its chance by 4%
|
X
|
Unlocks Loathing Perk
Dark Mana:
1066
|
90
|
Stenchoth*
|
Attack 0
Armor 1B
Health 6QI
Initiative 30
|
- Weaken: Decreases the attack of one hero by 1000 times on one turn. Cooldown 0 turns.
- Die: Kill one hero instantly. Cooldown 9 turns.
|
Stench: The most primitive demons are the only creatures that can tolerate this stench. It damages all the other creatures by 142K per second. The damage increases over time.
|
Unlocks Dark Orb
Dark Mana: 1836
|
95
|
Lich
|
Attack 66M
Armor 166M
Health 13T
Initiative 4
|
|
Disorder: All your spells are randomly replaced by the effect of another spell
|
Dark Mana: 2100
|
100
|
Lich
|
Attack 166M
Armor 266M
Health 666T
Initiative 4
|
|
Haphazard: Gives enemies 2 random abilities. Enemies do not recover attack and armor.
|
Dark Mana: 2500
|
105
|
Lich
|
Attack 213M
Armor 366M
Health 6Qa
Initiative 4
|
- Supreme
- Dark Strike 96M
- Dark Strike 96M
|
Magic Storm: Cast a random effect on an enemy or hero. effects change between: injure rage,heal, weaken protect, rage, and stun.
|
Dark Mana: 3000
|
110
|
Slugoth*
|
Attack 1.6B
Armor 0
Health 96QI
Initiative 30
|
- Supreme
- Attack Any
- Cutting: Deals 3 to 6 wounds to himself
- Recovery: Heal 3 to 7 wounds.
- Everyone, Die: Kills all heroes instantly. Cooldown 113 turns. Note: It's cooldown goes down for every wound received
|
Incision Aura: Deals wounds to demons at random intervals.
|
Unlocks Refinement
Dark Mana: 3500
|
115
|
Wraith
|
Attack 1.6B
Armor 0
Health 6Qi
Initiative 29
|
- Supreme
- Attack Any
- Dodge 36%
|
Illusion: 13% chance that your hero will attack one of your allies
|
Dark Mana: 4200
|
120
|
Wraith
|
Attack 1.6B
Armor 0
Health 16Qi
Initiative 29
|
- Supreme
- Attack Any
- Dodge 26%
After 1st kill Wraiths get
After 2nd kill Wraiths get
After 3nd kill Wraiths get
|
Devouring: Wraith gets new abilities and +100% to health when reborn.
|
Dark Mana: 5000
|
125
|
Wraith
|
Attack 1.6B Armor 0
Health 66Qi
Initiative 29
|
- Supreme
- Attack All
- Dodge 16%
|
Demonic Fog: This hynotic fog gives enemy a random ability for one turn.
|
Dark Mana: 6000
|
130
|
Hypnototh*
|
Attack 166B
Armor 6Qi
Health 666Qi
Initiative 3
|
- Supreme
- Attack Any
- Protect Me: Marks the hero as a protector, forcing him to take the next attack on himself.
- Fight For Me: Marks the hero as a traitor, forcing him to attack the ally on his next turn.
|
Amnesia: Each turn the hero loses 20% of random ability. The death of the hero restores all abilities back.
|
Unlocks Enslavement Perk
Dark Mana: 7000
|
135
|
Harpy
|
Attack 16T
Armor 666T
Health 36Qi
Initiative 1
|
- Supreme
- Fly
- Attack Any
- Feather Storm 6%
|
Onslaught: The enemy has a 36% chance to attack after each hero.
|
Dark Mana: 8200
|
140
|
Harpy
|
Attack 26T
Armor 6Qa
Health 66Qi
Initiative 1
|
- Supreme
- Fly
- Attack Any
- Feather Storm 13%
|
Warspeed: Warmasters apply 2 effects per turn.
|
Dark Mana: 9700
|
145
|
Harpy
|
Attack 36T
Armor 666Qa
Health 96Qi
Initiative 1
|
- Supreme
- Fly
- Attack Any
- Feather Storm 16%
|
Warcrease: Warmaster's effects are tripled. i.e. 48% heal, remove 3 wounds, 78% berserk.
|
Dark Mana: 11400
|
150
|
Armathoth*
|
Attack 6T
Armor 66Qi
Health 666Sx
Initiative:6
|
- Onslaught: The demon attacks each time after your hero
- Executioner: The hero killed by the demon cannot be resurrected.
- Disruption: The hero attacked by the demon cannot be protected.
- Attack Any
- Might: Heals one wound, berserks demon by 13% and restore his armor to initial value. Cool-Down 1 turn.
|
No additional aura, but enemies do restore stats between deaths.
|
Unlocks Archsword
Dark Mana: 13500
|