(Adding new quests) Tags: Visual edit apiedit |
(Removed quests that have been removed from the game) Tag: Visual edit |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 12: | Line 12: | ||
|Amulet of Resurrection |
|Amulet of Resurrection |
||
|Resurrects fallen heroes |
|Resurrects fallen heroes |
||
⚫ | |||
+ | |<nowiki>-</nowiki> |
||
+ | |<nowiki>-</nowiki> |
||
+ | |<nowiki>-</nowiki> |
||
+ | |Ancient Tome |
||
+ | |This ancient tome has the likeness of the mind. He will collect knowledge about your enemies and their weaknesses. |
||
|- |
|- |
||
|<nowiki>-</nowiki> |
|<nowiki>-</nowiki> |
||
Line 182: | Line 188: | ||
|- |
|- |
||
|Demonic Being |
|Demonic Being |
||
+ | |133 |
||
− | |134? |
||
|Defencelessness, Protection spell doesn't work here. |
|Defencelessness, Protection spell doesn't work here. |
||
+ | |Scalpel |
||
− | | |
||
+ | |You can implant ancient beings into overseers affected by the Hypnothoth's curse (Makes Warmasters) |
||
− | | |
||
⚫ | |||
+ | |Harpy Treasure |
||
+ | |136 |
||
+ | [In the locked area] |
||
+ | |||
+ | (Might require Warmasters) |
||
+ | |Magic Limit, The powerful mix of magic and demonic power affects your Spell Factory so you can cast only 7 spells here |
||
+ | |Carver Knife |
||
+ | |This sharp knife allows you to get an Egg out of a wounded Harpy (need 66+ wounds). |
||
⚫ | |||
+ | |Cross of Healer |
||
+ | |144 |
||
+ | |Only Cleric |
||
+ | |The Cross |
||
+ | |Perk Spells grants a compound increase to the Cure spell. Increases perk value by 1% for each killed archdemon |
||
|} |
|} |
||
Line 194: | Line 215: | ||
!Special |
!Special |
||
!Reward |
!Reward |
||
⚫ | |||
− | |Hellish Ranch |
||
− | |15 |
||
− | |Life Spot (Monsters gain 16% heal per turn) |
||
− | |Food |
||
⚫ | |||
− | |Cave Forest |
||
− | |19 |
||
− | |No Armor |
||
− | |Wood |
||
⚫ | |||
− | |Old Mine |
||
− | |23 |
||
− | |Berserk Spot ( Monsters gain +16% attack per turn) |
||
− | |Metal |
||
|- |
|- |
||
|Dark Archmage |
|Dark Archmage |
Revision as of 07:10, 13 April 2020
Artifact Quests
Name | Floor | Special | Artifact | Artifact info |
---|---|---|---|---|
- | - | - | Amulet of Resurrection | Resurrects fallen heroes |
- | - | - | Ancient Tome | This ancient tome has the likeness of the mind. He will collect knowledge about your enemies and their weaknesses. |
- | - | - | Amulet of Mana | +0.3 base mana/second |
Fire Gang | 3 | - | Ring of Health | +10 base health to Warrior |
Demon Hunter | 7 | Only Archer | Charmed Thimble | +10 base health to Archer |
Cursed Temple | 7 | Poison Aura (lose 2hp per tile) | Amulet of Health | +15 base health to Cleric |
Homeland | 9 | Only Warrior | Shoulderplates | +15 base armor to Warrior |
Lost Relic | 10 | No Spells | Ring of Cure | Allows Cure spell to heal all your heroes at once |
Ancient Helmet | 11 | No Armor | Helmet | +10 base armor to Archer |
Sanctuary | 13 | Special Monster; Fallen Priest | Endless Vial | +0.25 base mana/second |
Legendary Hero | 14 | Berserk Spot (Monsters gain +13% damage every turn) | Libram of Mastery | Increase power of Cure spell 10% per cave level |
Mystic Treasure | 16 | Only Cleric | Mystic Box | Mystic storage for mystic things |
Hidden Cave | 18 | Life Spot (Monsters heal 20% per turn) | Chain Armor | +10 base armor for Cleric |
The Spell | 19 | No Spells | Golden Horseshoe | Gives up to 50% of any random produced resource once you come back to the game |
Twilight Cave | 22 | No Spells | Slave Shackless | Increases offline production by 50% |
Alive Sculptures | 24 | - | Golden Goose | +100% to gold production |
Avenge | 25 | Power Spot (Monsters gain +20% attack and heal 20% each turn) | Blue Statue | +10% to maximum workers |
Secret of Banshees | 29 | Haste Spot (Monsters have -20 initiative) | Gray Stone | +0.4 base mana/second |
The Trap | 33 | Poison Aura (lose 46 hp per tile) | Sacret Gem | +100% to gem production |
Cave of Gnomes | 36 | Only Archer | Anvil of Gnomes | +5% chance to pierce for Archer |
The Lost Glove | 36 | Infernal Spot (Monsters reflect 6% of damage) + Special Monster; Inferno Demon | Gloves of Power | +25 base attack to Cleric |
Vampire Sword | 39 | Cannot cast protection spell + Special Monster; Vampire Lord | Greatsword | +35 base attack to Warrior |
Charmed Statues | 40 | Monsters deal 3000 damage when killed | White Statue | +15% to maximum workers |
The Bow | 42 | Pierce Spot (Monsters have 66% chance to pierce protection and armor) + Special Monster; Succubus Queen | Elf Bow | +40 base attack to Archer |
White Citadel | 92 | Only Cleric | Arcadum | Archmages and upgrades to the Clerics Amulet grants a compound increase to the Clerics heal |
Mage Rescue | 102 | Cannot cast protection spell | Family Recipes | Reduces mana cost of spells, especially the expensive ones |
The Teacher | 108 | No spells | Whip | Trains the Mana Overseer to build Mana Labs and hire Assistants |
Ancient Key | 118 | Imbecility (Heroes have no abilities) | Rune Key | Opens road to chests on 116 |
Fluent Servant | 123 | Stench | Scheme | Unlocks Furnace |
Savior | 125 | No magic | "The Gremlins" Reward | - |
Demonic Being | 133 | Defencelessness, Protection spell doesn't work here. | Scalpel | You can implant ancient beings into overseers affected by the Hypnothoth's curse (Makes Warmasters) |
Harpy Treasure | 136
[In the locked area] (Might require Warmasters) |
Magic Limit, The powerful mix of magic and demonic power affects your Spell Factory so you can cast only 7 spells here | Carver Knife | This sharp knife allows you to get an Egg out of a wounded Harpy (need 66+ wounds). |
Cross of Healer | 144 | Only Cleric | The Cross | Perk Spells grants a compound increase to the Cure spell. Increases perk value by 1% for each killed archdemon |
Repeatable Quests
Name | Floor | Special | Reward |
---|---|---|---|
Dark Archmage | 99 | Protect Aura (Monsters gain protection)+Special Monster; Dark Archmage | Reduces cost of all global spells (excluding Speed Up and Rampage) by 1 |