Name
|
Lvl
|
Cost
|
Info
|
Skull Pot
|
3
|
?
|
Add one Spell Factory
|
|
9
|
18 Feathers
12 Spikes
|
Add one more Spell Factory
|
|
13
|
36 Feathers
18 Spikes
|
Increase the capacity of the Spell Factory by 2 mages.
|
|
?
|
|
|
Demon's Chest
|
3
|
3 Claws
6 Spikes
|
+2% to Gold Mining Scroll
|
|
6
|
9 Claws
12 Spikes
|
-5% to Cost Multiplier of Gold Miners
|
|
9
|
16 Claws
18 Spikes
|
+4% to Gold Mining Scroll
|
|
13
|
36 Claws
26 Spikes
|
6% of Overseers Bonus Applies to Gold Production
|
Endless Necklace
|
3
|
3 Horns
6 Spikes
|
+2% to Jewellery Scroll
|
|
6
|
9 Horns
12 Spikes
|
-5% to Cost Multiplier of Jewellers
|
|
9
|
16 Horns
18 Spikes
|
+4% to Jewellery Scroll
|
|
13
|
36 Horns
26 Spikes
|
6% of Overseers Bonus Applies to Gem Production
|
Wellspring
|
3
|
3 Teeth
6 Spikes
|
Reduce the Mana Cost of Battle and All Spells by 6%
|
|
6
|
9 Teeth
12 Spikes
|
Reduce the Mana Cost of Battle and All Spells by 13% (compound)
|
|
9
|
16 Teeth
18 Spikes
|
Increase the Bonus of Assistant by 50%
|
|
13
|
36 Teeth
30 Spikes
|
Each level of Relics (except Gorgon's Eye) increases mana production by 2% (compound)
|
Scourge
|
3
|
3 Stings
6 Spikes
|
Adds 2 Initial Corrseponding Scrolls for Food, Wood and Metal
|
|
6
|
9 Stings
12 Spikes
|
Corresponding Scroll for Food, Wood and Metal have 6% Chance to Convert to Expert Scroll
|
|
9
|
16 Stings
18 Spikes
|
+1% to All Expert Scroll Bonus
|
|
13
|
66 Stings
30 Spikes
|
+30% to the Bonus of All Trainers
|
Grindstone
|
3
|
3 Skulls
6 Spikes
|
+1 to Maximum Level of Fencing, Revenge and Protect Abilities
|
|
6
|
9 Skulls
12 Spikes
|
+1 to Maximum Level of Fencing, Revenge and Protect Abilities
|
|
9
|
16 Skulls
18 Spikes
|
+1 to Maximum Level of Fencing, Revenge and Protect Abilities
|
|
13
|
24 Skulls
24 Spikes
|
+30% to Dark Equipment Bonus
|
Rotten Shield
|
3
|
3 Fragments
6 Spikes
|
+1 to Maximum Level of Crushing, Sniping and Agility Abilities
|
|
6
|
9 Fragments
12 Spikes
|
+1 to Maximum Level of Crushing, Sniping and Agility Abilities
|
|
9
|
16 Fragments
18 Spikes
|
+1 to Maximum Level of Crushing, Sniping and Agility Abilities
|
|
13
|
24 Fragments
24 Spikes
|
Gives a 6% Chance to Survive a Usual Fatal Blow When Hero Has More than 50% Health
|
Incisor
|
6
|
3 Clots
6 Spikes
|
All Enemies Have 1 Wound Applied by Default (Except Archdemons, Applied from the Next Cave)
|
|
12
|
6 Clots
12 Spikes
|
Gives a 6% Chance to Deal Double Wounds
|
|
18
|
12 Clots
18 Spikes
|
+4 to Default Wounds (Except Archdemons, Applied from the Next Cave)
|
|
24
|
24 Clots
24 Spikes
|
+13% to Double Wounds Chance
|
|
30
|
48 Clots
30 Spikes
|
Ancient Tome Additionally Acts to Regular Enemies as to the Bosses with 0.6% of Power
|
Spirit Of Rampage
|
2
|
13 Spikes
|
+1 to Maximum Level of Ranging When Spirit Of Rampage Having 2+ Levels. +0.2% Chance to get Spike From Any Boss (permanent)
|
|
6
|
29 Spikes
|
+1 to Maximum Level of Ranging when Spirit Of Rampage Having 6+ levels. +0.4% Chance to get Spike From Any Boss (permanent)
|
|
10
|
66 Spikes
|
Increases the bonus of Spirit Of Rampage to 99% Permanently. +0.8% Chance to get Spike From Any Boss (permanent)
|